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Posted by Andrew on 26 July 2015 06:46 PM

Just a quick update from our weekend warriors working hard to make SciChart the best High Performance WPF charting platform:

You may have seen we mentioned that DirectX Scatter chart performance is worse than software.

For background information, see

You’ll be pleased to know we’ve done some extreme optimization and managed to get a near 50x performance increase for 1,000,000 points scatter chart with DirectX. See the animated gif below:

v3.4_vs_Trunk_D3D

This will be available as part of the SciChart v4 SDK later in the year. Until then, you can always get high-performance scatter charts using the parallel rendering trick we presented here!

Best regards,
[SciChart HQ]

The post DirectX Scatter Chart Performance Fixed! appeared first on SciChart.


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