Jul 26 |
DirectX Scatter Chart Performance Fixed!
Posted by Andrew on 26 July 2015 06:46 PM
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Just a quick update from our weekend warriors working hard to make SciChart the best High Performance WPF charting platform: You may have seen we mentioned that DirectX Scatter chart performance is worse than software. For background information, see
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Jul 23 |
Insane WPF Scatter Chart performance with Parallel Rendering
Posted by Andrew on 23 July 2015 09:42 PM
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Today one of our first ever customers (dan danna naah!) contacted us after 3-years and asked about our Scatter Chart performance. They are still using v1.x of SciChart and wanted to know if it was possible with the latest version to draw a million points in a scatter chart at interactive framerates, and what performance improvements we had achieved over the years. This was a chance for us to show off, I thought!!
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Mar 17 |
SciChart – the Value of Priority Support!
Posted by Andrew on 17 March 2015 02:18 PM
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Recently in October 2014 we introduced a new support policy, where we decided to give priority support tickets to SciChart WPF/SL Professional and Source-code customers. SciChart WPF Basic and trial users would still receive support, but via the forums. This is part of an ongoing process of continually improving and refinining the tech
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Dec 30 |
How Fast is SciChart’s WPF Chart? DirectX vs. Software Comparison
Posted by Andrew on 30 December 2014 07:25 PM
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// TLDR;
Test results demonstrate that SciChart’s Direct3D10RenderSurface, available in the SciChart Enterprise and SDK Editions, is up to 18x faster than software rendering, and median speed increase is 4x faster than software. In a
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Jul 17 |
Customer Case Study – BlueShift ONE System
Posted by Andrew on 17 July 2014 03:15 PM
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Recently one of our earliest customers post a case-study about SciChart on their blog. We are re-posting here as a case study with permission from BlueShift. Thanks BlueShift! We love working with you! – SciChart Team Customer Case Study – BlueShift ONEFrom the developers: “
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